Actor Model for BlitzMax v.1.10

Implementation of the actor model for BlitzMax, updated version 1.10 with better thread management. Works both threaded and non-threaded, though there are obviously some differences. Methods and types state when they are threaded-only. Requires a fairly recent version of BlitzMax.

Uncomment the Module lines and save to mod/otus ...

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MaxPre Alpha Prerelease

I've pulled together a first alpha release of MaxPre - a preprocessor for BlitzMax.

It should support most syntax, but may well throw many random looking errors. It has a simple support for properties, like those in the .NET languages, through the new keyword Property. the test file will show ...

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